Prestige for the

Complete Newbie

Prestige guidelines and policies copied and/or paraphrased from the Tome of the Camarilla, availible at the Camarilla website. Terms "Kindred," "Black Fury" and so on used with permission of White Wolf. 2001 by Jacob Williamson, jvw@io.com  

 A guide to earning, recording and keeping prestige

 Prestige: The Charitable Addiction

Prestige: The Charitable Addiction
The CCP System
The Chart
Done Dirt Cheap: Earning Prestige
The Other Chart
Write Down Everything: reporting to your Coordinator
Tips: Some Suggestions for the Prestige Game
Appendix: Officers, Glossary, Character Class Table

Prestige: The Charitable Addiction

The Camarilla system is a voluntary organization. Nobody's paid for the jobs they do, no matter how irritating those jobs are. There are some small, unofficial rewards, like hearing a member tell stories about a game you ran two or three years ago, but by and large the Camarilla rewards hard work and long-time service with "prestige."

The prestige system can become a game in itself -- it's strangely amusing to watch the numbers slowly climb, as each time you donate blood to a Camarilla drive your Coordinator marks down 25 points, and each meeting you attend is another five points, and so on -- "let's see, multiply that out, that'll be 750 points by the end of the year, then I'll have 20 more experience to put on my character, I can get Form of the Beast with that!" Little good deeds are rewarded with a few points here and a few points there, while the big stuff might get a nod from the Regional Coordinator. The Camarilla rewards both service to the Cam organization (storytelling and coordinating duties, helping clean up game sites, attending chapter meetings) and service to the community at large (food drives, blood donations, park clean-ups, all help the city -- we're part of a service organization, after all!)

What good is it? Why bother? Two reasons. First, prestige is given out as a reward for services rendered. So the amount of prestige a member has (and its relative, a Cammy's "Membership Class,") is a good indicator of how long someone's been in the organization (and theoretically, how hard they've worked, how good their advice is, how much experience they have in the LARP game, how well the STs can trust them to play, say, a were-spider in a werewolf game, how much pull they have with other Camarilla members -- a lot to assume from one barometer, but there you go). Fairly or unfairly, a Camarilla member's Membership Class/Prestige is one of the first things a Camarilla officer finds out about them, and they don't often have much more information than that. This semiofficial favoritism is a common criticism of the Camarilla organization, but it's also a reward for keeping the whole thing running and serving the membership.

Secondly, Prestige translates directly into nifty special powers and abilities for almost every character you make. That's the CCP system, and one of the big motivators in the prestige game.

The CCP System

The Camarilla's hierarchy used to be based on the "Camarilla" of Vampire: The Masquerade. There's some remnant of that in the Membership Classes of the current Cam, fifteen "benchmarks" that show how much prestige a Cammy has accumulated. A new member has no Prestige, and is considered to have Membership Class One (MC 1). A typical one-year member might have MC 4, and a Domain Storyteller has MC 6 simply for being the DST (This is called "Loaned Member Class," and is one of the perqs of holding a Camarilla office) -- at least as long as they're the DST.

Each of these members has a different ability to create powerful characters -- they have "Character Creation Points" (CCP) equal to their Membership Class. The newbie (MC 1) can, for example, create an eleventh-generation vampire or a rank one werewolf with five XP on his sheet. The yearling (four CCP) can create a tenth-generation Kindred or a rank two Garou with 20 XP (4 CCP times five XP). The DST can create a ninth Generation Kindred or a rank three Garou -- useful if she's trying to bring in an antagonist for some scary plotline. Now, they don't "spend" their CCP, but they can only have a limited number of characters with their CCP spent on them (usually one or two in their favorite venue, and one in the others -- so an MC 8 Changeling fan might have a powerful Sidhe and an ancient Satyr, and one Adren Black Fury and a ninth-generation Toreador -- she can make more characters, but has a limit to how many she can use her CCP to enhance.)

The actual power level your CCP will give to your character varies between games (Wraith and Changeling have completely different standards for character design), but each CCP will always give 5 XP to your primary characters, which is useful in any venue.

The following chart shows the Membership Class (MC)/CCP levels, a cute title to go along with them (don't worry, you won't see those much), and the amount of prestige involved.

The Chart

 MC Title General Prestige Regional National Coordinator Approval
 1  Associate  0      Chapter Coordinator
 2  Journeyman  100      CC
 3  Artisan  300      CC
 4  Contributor  600      CC
 5  Sponsor  1000      CC
 6  Steward  1500      Domain Coordinator
 7  Benefactor  2100      DC
 8  Advocate  2700      DC
 9  Advisor  3400  100    Regional Coordinator
 10  Patron  4100  300    RC
 11  Mentor  4800  600    RC
 12  Luminary  5400  900  100  Board of Directors
 13  Executive  6100  1200  300  BoD
 14  Fellow  6900  1500  800  BoD
 15  Trustee MC 15 given only by special approval of the Board of Directors.

Some notes: you'll see that prestige is broken up by General, Regional and National. This isn't important until you've got 3400 Prestige, though--while Regional and National prestige is hard to get, it functions the same as regular prestige. At the higher membership classes, a certain portion of your prestige has to be Regional or even National, both of which are difficult to get a hold of without some real work (Example: Joe has 10 CCP, so he has at least 4100 total Prestige, and at least 300 of it is Regional. He might have 10,000,35 prestige -- doubtful -- but we can be sure that at least 300 of that has to be Regional, no matter what the remaining 999,735 might be.)

Most Domains will have different numbers of senior members, junior members, and newbies. As a general rule, an "old" domain (the northwest US, Salt Lake City, and other old-time Camarilla sites) have much higher numbers of MC 10 and up, while a new Domain will have only a handful of MC 6 players, and mostly MC 2-4. There are some constants -- all newbies begin the game with MC 1, and many domains will let a visiting player claim one CCP just to help their first character out. Most Cammies at one point in time or another said they'd stop at 6 CCP, which is a major plateau -- you can bring in an Adren Garou or an Ancilla Kindred, and there's not much difference between MC 6 and MC 8 besides experience points. Some members stop playing the Prestige Game after 6 CCP. Since you can't get regional prestige without regional work, MC 9 marks another turning point -- it takes dedicated, perhaps maniacal, service and fabulously anal record-keeping to get past this hurdle. MC 15 is nearly mythical, given to the founders of the Camarilla, retired national storytellers, and other things your editor does not aspire to be.

It is possible to lose prestige and CCP -- a disciplinary action can do it (don't cheat, kids!), or a series of long-term math errors "corrected" by a prestige audit can do it, and stepping down from a Camarilla position like DST can do it. Generally you can make up the XP by going into debt and paying it off through play, but if you made a tenth-generation Kindred at 4 CCP and lose prestige, you may be forced to retire the character. Talk to your CC or CST for more info if this happens to you.

Done Dirt Cheap: Earning Prestige

As you've probably worked out, prestige amounts are assigned for a Good Deed based on the "value" of the action in question, or the amount of work involved. It's a little arbitrary. A "typical" month's work might be "Coordinator Duties: 30, Blood Donation: 25, Played NPC: 5, Transported three people to game in another state: 5, total: 65." You can usually pull in 30 prestige by attending meetings and cleaning up after games, and a hard worker can pull in 100 prestige in a month -- but it's difficult.

In order to encourage members to try a range of activities, and to reward long-term service, the Camarilla organizes Prestige by categories. Each category has a "cap," a maximum amount of prestige yielded -- there's a finite amount of prestige given to "publications" and "Storyteller support," and it's easy to "max out" Organizational prestige without really trying. Look at Community Service, ST Support, Art/PR and Publications -- advertisements at a local game shop, websites (pictures of the games are always popular, if you have the equipment), charity drives, they're all good prestige-earning activities. Drag other people in on the "fun."

The Other Chart

 Administration 50/month Cap  Long-term, stable prestige source with a high cap -- most high-MC members have held one or several Cam positions. These are the jobs that keep the organization running. Note that a regional ST or AST gets regional prestige, and a regional-level list gets some regional prestige based on their list traffic. The assistant positions (ADC Charities, ACST Kindred, ADST Influences, ASA Black Furies Website, etc.) are good places to try your hand at coordinating or storytelling and build up a reputation -- though you'll have to take your Ordeals (below) to hold those positions for more than two months.
 City Developer (setting up a new area, must report) 0-30
 Coordinator/ST/Board of Directors (must report) 25-50
Assistants to *C/*ST/BoD (includes venue STs) 0-30
Specialist Advisors (e.g., the Brujah SA) 0-40
Assistant Specialist Advisors 0-30
Camarilla List Moderators 0-8/list, 20 max

 Camarilla Sponsored Community Service 50/month Cap  The "Service Organization" side of the Cam. Note that just participating in an event (working in a soup kitchen, for example) isn't Prestige-able, unless someone has organized a Camarilla presence (A Coordinator arranged events so the "phone bank" at a PBS pledge drive was staffed by Cammies -- good publicity!) Ask your Coordinator about "donating materials" -- he/she may need some office supplies for the chapter files [one of my own chapter members helped out the chapter by giving the CC a computer system! You don't have to go that far, but "needed materials" can be a broad category.] Most chapters hold charity drives from time to time -- if you live in a large Domain, ask who's organizing what this week.
 Independent Blood Donation 15
Blood as part of Camarilla Blood Drive 25
Item Donations at Camarilla drive (food, clothing, books, etc) 1-5/item, 20 max
Organizing Camarilla presence at a charity event 10-25/event
Participating in a Camarilla charity event 5-15/event
Organizing a Camarilla fund-raiser, any level 10-25/event
Donating needed materials for Camarilla use 1-5/item, 20 cap

 Publications 50/month Cap  Hard to "work" this category unless your Domain has a newsletter. Many regions have a newsletter or website that takes submissions -- this is an easy way to get 5-10 regional prestige. The irregularly published Camarilla magazine "Requiem" is a national newsletter, good for rare, national prestige. Some Domains have an in-character newsletter for the chronicle, showing what's happening in the local World of Darkness.
 Editing a Camarilla newsletter 5-20/issue
Accepted submission to a Camarilla newsletter 1-15/article
Gruntwork on any newsletter -- stapling, binding, etc. 1-10/issue

 Art and Public Relations 40/month Cap  This category covers advertisements in game shops and coffee houses, promotional flyers, and websites of all stripes. Many chapters, most domains and all regions have a website that lists their officers, sometimes has pretty pictures and occasionally is updated on a regular basis. If your chapter or domain website has moved from "semi-dynamic" to "static," you may wish to take over the job of maintaining it. People love to see their characters and costumes on-line. Important note -- one "site" can have many pages, so a clan-by-clan Kindred website with a separate frame set for Sabbat and Camarilla is only one site. It's probably worth the full 20 points for a semi-dynamic site, though.
Artwork for a Camarilla publication (newsletter, flyer, etc) 5-30/item
Making a Camarilla flyer 5-10
Making a Camarilla brochure 5-20
HTML: Creating a static website, no updates needed 1-2
Static website, requiring occasional updates 2-10
Semi-dynamic website requiring monthly updates 5-20
Dynamic website, weekly updates 10-30
Phenomenal website, constant updates 20-40
Maintain static website 0-3
Maintain semi-dynamic website 0-5
Maintain dynamic website 0-10
Maintain phenomenal website 0-20

 Storytelling Support 15/month Cap  Meant to give a little reward to people who help out the ST. Most STs will let you "narrate" -- run a combat scene or a simple mission if you ask -- it lightens the workload on a usually strained officer. It's not listed, but you can usually request prestige for this. If you're interested in regularly running games or find yourself narrating more than playing, ask your CST if you can be an assistant -- Administrative prestige has a higher monthly cap. Note: You'll have to do your Ordeals before holding down a serious ST position. Running an NPC at a regional game is a great way for a newbie to pick up a few points of hard-to-get Regional prestige. Some STs will recommend you for prestige if you help them brainstorm plots.
 Accepted storyline from non-ST 5-10/storyline
Accepted NPC (detailed background, goals, etc) 1-10/NPC
Played an NPC 5/full session
Attended an ST meeting 1-5/meeting

Convention Service 30/month Cap  Most of the Camarilla's big Regional and National games qualify as "cons" for this category, so keep track of what you do, volunteer at every opportunity and make sure you keep track of the hours you work and if there's a sign-up sheet, sign up. Again, this is a good way for a newbie to get some Regional prestige if they're able to make it to the big games.
Organizing event/convention staff pre-event assistance 5-25
Representing the Camarilla at a con/working Cam table 1-5/hour, max 10/con
Volunteering at a con as part of a Camarilla help force 1-5/hour, max 25/con
Organizing or speaking at a con seminar or panel 1-5/hour, max 20/com
Narrating at a large (20+) sanctioned game at a con 1-10
Narrating at a small (5-19) sanctioned game at a con  

 Organizational Service 30/month Cap  Since you can get 20/month attending meetings, this is the easiest category for most people to max out (except coordinators and STs who don't get points for attending some meetings). Most "miscellaneous services" like bringing food fall under here, and some coordinators allow "gruntwork" Prestige for anyone who helps move furniture around or helps transport stuff to a gamesite -- expect a 20/month Cap here. As always, if you find yourself doing something so often it fills up your Organizational cap, try making it a Camarilla position.
 Securing a game site 5-20
Maintaining or cleaning up game site 1-5/site, max 20/month
Organizing a large social event (20+ members) 10-20
Organizing a small (5-19) social event 5-10
Assisting with a large social event 1-10
Attending a chapter/domain/regional meeting 1-5, max 20/month
Transport for 2+ members for a sanctioned event (3+ hours drive time) 2-5, max 10/month
Lodging/crash space for 2+ out-of-town members 5-10, max 10/month
Recruiting a new member (given after they receive member number) 5-10
Soliciting business sponsorship for any level of the Camarilla 5-20

Other Services 30/month cap  Not much to say here -- this field is open for "service above and beyond the call of duty."
Service not in other categories Coordinator judgment
Exceptional service exceeding normal limits -- RC Approval  Coordinator judgment

 Ordeals (only once per Ordeal!)   Ordeals deserve their own page -- these tests are big lumps of prestige that you get once. The first -- Tome -- is a general knowledge test about the Camarilla organization, which you can pass by reading the Tome, the Cam's user manual. The second -- Chapters -- is a required test of administrative wisdom and dispute-moderation, like a counselor at a high school might have to take -- it's required for any Camarilla Coordinator or ST within two months of taking office. The third, "Thespis," is a test of general Storytelling / World of Darkness info, and is required for STs after two months. The last one isn't required -- it's advice and an overview of detailed character creation, like a writer might approach it -- but you do get an XP bonus of 1-3 to any character you do a good write-up for once you take it. It costs $16 to take them, $4 each, and it's best to do them in one lump as soon as possible -- for one, you can't keep an Administrative position as *C or *ST without them, and two, the Lore of Thespis/Storytelling Ordeal gets more complicated each time White Wolf releases a new LARP book. Altogether these Ordeals can kick a newbie up to MC 3 or 4!
 Laws of the Tome, "Amaranth"  100
 Code of Chapters, "Praxis"  150
 Lore of Thespis  150
Wisdom of the Stage  50

Write Down Everything: Reporting to your Coordinator

Every month you'll be expected to let your coordinator know what you've been up to, at least prestige-wise. There is one big rule here -- write it down. Even if you don't know if it falls precisely in a prestige category, write it down! Chances are, your coordinator will be more than happy to figure out what's worth prestige and what's not, at least for the first month or two -- talk to her after a chapter meeting and ask her what her opinion was on your report, and after a while you'll get a good sense of how the system works.

Most Coordinators will have a standard form they use to report, which will often have prestige sorted by category, and some running totals. It's not a bad idea to check every three or four months to see if your totals are what your coordinator has on file -- if there's a difference, either someone's math is fuzzy, or your coordinator has a different idea of what's a valid prestige request and what's not. Either way, it's good to stay informed on this.

Remember: it's your job to keep up with your prestige, particularly if your coordinator doesn't keep paper backups. You never know when something bad could happen, like a system crash. And against all reason, sometimes the person who runs your chapter is the least organized person in it [and one of my previous chapter coordinators was mildly dyslexic, particularly when it came to numbers. Later generations of coordinators marvel at this person's mathematics.] They will not tell you if they are not keeping back-records. They will also not mention that their supervising coordinator believes he/she is a goat and has been eating the paper reports. These are not things a coordinator likes to hear, and they will repress such details. You will only find this out when you are no longer a newbie, are abandoned and alone, and are getting an audit for your eighth CCP, in another city, and the delusional DC has gone in for therapy and left the Camarilla.

This is not a worst-case scenario. Your chapter could have folded, too. Keep track of your own records.

Here's a sample report, using one of the more common formats in the South Central Region of the Camarilla. As you can see, it's broken down into categories with amounts stated. [note: in my time as a CC, most of members don't use this format or any format to report their own prestige, and in fact, very few even arrange it by category -- ask your CC what s/he wants and actually expects.]

January 2001

Name: Joe Member
Address: 2111 Something Road #122, 76553
Phone: 511-123-4567
Email: joe.member@generic.com

Administration (50 max):
ACC Newbies 10
ADST Kindred 20 (DST recommmendation)
Community Service (50 max):
Donated Oreos to Ubiquitous Chapter Oreo drive 10
Publications (50 max):
0
Art/Public Relations (40 max):
0
Storytelling Support (15 max):
NPC Walter Plinge, Kindred 1/27 5
Convention Service (50 max):
0
Organizational Service (30 max):
Ubiquitous Chapter Meeting 1/10, 1/18: 10
Home Chapter meeting 1/12: 5

Joe's coordinator would probably copy most of this verbatim, but might cut down the "Oreo Donation" to 5 if Joe had only donated one pack of cookies -- it varies from coordinator to coordinator. Most CCs I've met are content with a list and rough prestige values, but some may insist on a strict format.



Tips: Random Notes from a Prestige Junkie

Bring a 12-pack.
When in doubt or attending any Camarilla function with more than three people, bring a 12-pack of the local favorite soda, or a big bag of potato chips, or a "family assortment" of candy bars. People who bring food are perceived to be intelligent, friendly and better role-players. Plus, depending on your coordinator, you can weasel 1-5 Organizational prestige for bringing food -- multiply that by three events per month.

Do your Damned Ordeals, Right Now.
They're worth 450 prestige, and not taking them can haunt you when you try to get a Camarilla position. And they only get more complicated every year.

Write it Down, Send it In.
Attending chapter meetings and cleaning up after games is points for nothing, but it doesn't matter if your coordinator never hears about it. Report every month, and mention everything -- since you're a Newbie your coordinator shouldn't mind sorting out the reasonable requests from the nonsense. Use the prestige guidelines and assign the point value you think each service is worth. Copy your coordinator's report structure closely enough, and he might cut-and-paste it verbatim -- this sort of thing may come back to haunt you at your MC 6 audit, but by then you'll be familiar with the system.

Save a Copy. While your coordinator will authorize your prestige, actually keeping track of it is YOUR RESPONSIBILITY. Yours. Really, really yours. If you've got a nice CC she'll keep records, but CCs are fallible, and when you change to a different chapter (or, Gaia help you, move to a different Region) you'll lose everything in the shuffle. If you're lucky enough to get Regional prestige, print it out and file it. If you ever get enough prestige for a Regional audit, you will be thankful. Incidentally, it helps if you record what you did exactly -- instead of "NPC," write down "Charles Smith, Sabbat Infiltrator (Suzie Walsh, DST)." A good spreadsheet is helpful here. When you get an audit, print out and save the results in case of a crash.

Don't Fear Commitment.
You only get 30 Organizational Prestige a month, but you can get 50 Administrative prestige. If you find yourself doing something frequently, try to get your Coordinator to make it a position. Helping newbies make characters at games all the time? Ask your CC about making you ACC Newbies -- chances are, she'll appreciate the help. Like making and bring props to games, or helping out with makeup for that pale, dead look? Own an unhealthy amount of Goth Ambient music? Talk to the CST about being "ACST Mood." This'll usually get you more points than just doing the job, it'll lighten the load on the CC/CST, help your reputation and free up the points in the tighter Organization/ST Support categories.

Do What You Enjoy.
Almost any marketable skill can be parlayed into Prestige. Arts-and-Craftsy people have an advantage here, since a good painter or cook can help out with fundraisers. Technical types with strong HTML skills are also at an advantage. If you have a strong knowledge of the rules and setting for a game, consider helping out other newbies.

Don't Expect Consistency.
Some CCs may let you have Organizational prestige for helping new players create characters, but there's no guarantee that will stick when another Coordinator audits your Prestige -- and all bets are off at the Regional level, where standards are a lot more harsh. It's harder to argue with an actual Cam position (so the "don't fear commitment" rule pays off here, too.) In addition, the actual Camarilla rules can change -- members used to be able to claim prestige for attending, not hosting, a Domain party, or for holding someone else's hand during a blood drive, but this changed during the 1997 Tome revision. Most changes are applied retroactively (there wasn't always a 20-point limit on meetings, but now, every month's prestige since you joined will have that cap), so it's good to keep records in case the standards change in your favor.

Quick Reference

Officers:
CC/CST: Chapter Coordinator, Chapter Storyteller. Typically oversees a group of 10-20 Camarilla members. In an area with a strong Camarilla presence, there may be several chapters in a city. In a smaller city, there may be only one chapter. The Chapter Coordinator approves prestige for most younger members and, generally, all newbies. "ACC:" Assistant Chapter Coordinator.
DC/DST: Domain Coordinator, Domain Storyteller. The DC organizes the Camarilla presence for multiple chapters, and may oversee a city or even a state depending on the number of "Cammies" in the area. The DC oversees a CC's presence.
RC/RST: Regional Coordinator, Regional Storyteller. The RC generally oversees several states.
NC/NST: National Coordinator, National Storyteller
BOD: Board of Directors. A policy-making and managerial board that oversees the operation of the Camarilla as a whole. Members include the Director of Chapters, the Director of Education, and so on.
President: Yes, we have one.

In general, the CC awards prestige to his/her assistants (ACCs, CSTs) usually at the recommendation of others (the DST makes recommendations for the CST's prestige, the CST suggests totals for their ACST, and so on). The DC authorizes prestige for their assistants (ADCs, DST,) though the CC still compiles their information in a monthly report.

Glossary:

CCP: Character Creation Point. Each CCP is worth 5 XP at character creation or afterward; in addition, CCP allows a player to generate a more powerful starting character -- higher-Rank Garou, lower-generation Kindred, Mortals with access to stronger numina, etc. Used interchangeably with MC, or Membership Class.

Prestige: "A method by which the Camarilla rewards those volunteers who support the club and its goals." The Tome of the Camarilla, 2000. An award system to recognize service to the Camarilla and to the community. General Prestige is typically awarded at the chapter/domain level. Regional Prestige is awarded for service at the Regional level -- assistance at regional games, publication in regional newsletters, and occasionally for strong Domain-level leadership. National Prestige is even rarer, and awarded for service at or to a national level.

MC: Membership Class. A hierarchy of titles based on accumulated prestige, with 15 ranks (once called a member's Generation). Higher MC generally indicate a longer period as a Camarilla member and greater services to the organization. Loaned Member Class: To create a wider variety of power levels and character types in a new domain, officers (not their assistants) are given access to higher CCP than they would usually have. The levels loaned are:
CC/CST: MC4
DC/DST: MC 6
RC/RST: MC 10
BoD: MC 12.
When the officer steps down his loaned MC are removed, which may force him to retire his character. Incidentally, if you want to play an NPC you may be able to get an officer to "sponsor" you for a higher CCP character -- ask first, though.

 

Character Class Chart: This is the most current list of what "level" of character a member can play based on MC. The Camarilla has created a somewhat arbitrary system for Changeling, Wraith and Mortals, since none of those venues has a clear-cut "level" system like Garou and Kindred do. As a general rule you're not required to take the "maximum" in a category if your CCP allows. Kindred can increase their generation through Diablerie, and Garou can increase their power levels in play. Changelings may increase their Fae Class as their Player gains prestige, but each increase gives them +1 Banality. Anyway...

 

Kindred

Garou

Changeling

Wraith
 MC  Gen.  Trait Cap  Willpower Range/Blood  Rank  Traits  Max Rage Gnosis Willpower Fae Class  Max Starting Title  Max Glamor, Willpower  Trait Cap  Wraith Class  Trait Cap  Willpower Range
 1  11  11  4-8/12 Cub/Cliath 10  5/6 Fae 1  Squire  8, 6  10  Wraith 1  10  1-5
 2
 3
 4 10  12  4-10/13 Fostern 11 7 Fae 2  Knight  9, 7  11  Wraith 2  11  2-6
 5
 6 9  13  6-10/14 Adren 12 8 Fae 3  Baron  9, 8  12  Wraith 3  12  3-7
 7
 8  Wraith 4  14  4-8
 9 8  14  6-12/15 Athro 13 9 Fae 4  Count  10, 9  13
 10  Wraith 5  16  5-9
 11
 12 7  16  7-14/20 Elder 14 10 Fae 5  Duke  10, 10  14  Wraith 6  18  6-10
 13
 14 6  18  8-16/30
 15